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Old Apr 04, 2007, 08:34 AM // 08:34   #101
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Another thing people aren't taking into account with character transfer is continueing to play GW1... Now someone said to me last night,"why would I want to carry on?", and my answer, "Why Not?"

besides, not everyone is gonna jump onto GW2 straight away and I'm hoping the guild system will carry over so that there is guild interaction between the two games... and if you carry on with GW1 characters, you can add more to your Hall of Monuments
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Old Apr 04, 2007, 09:25 AM // 09:25   #102
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It's all up to anet how theyre gonna implement it.

They might even allow us to use some armour/items from our old chars but they can also limit that number.
I'm more curious to the transfering of character slots my self.
would be fun having 9 names preserved for your acount and only being able to make 4
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Old Apr 04, 2007, 09:34 AM // 09:34   #103
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Quote:
Originally Posted by Marth Reynolds
I'm more curious to the transfering of character slots my self.
would be fun having 9 names preserved for your acount and only being able to make 4
OK, that I didn't think about, good point
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Old Apr 04, 2007, 11:31 AM // 11:31   #104
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Quote:
Originally Posted by Marth Reynolds
I'm more curious to the transfering of character slots my self.
would be fun having 9 names preserved for your acount and only being able to make 4
You, sir, have very, very weird conceptions of "fun".
I'm still thinking about level cap = multiple characters (at least large numbers) less viable = who is going to inherit the stuff from my additional characters?

But good point: How will character slots and stuff be handled anyhow?
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Old Apr 04, 2007, 02:06 PM // 14:06   #105
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Quote:
Originally Posted by Marth Reynolds
It's all up to anet how theyre gonna implement it.

They might even allow us to use some armour/items from our old chars but they can also limit that number.
I'm more curious to the transfering of character slots my self.
would be fun having 9 names preserved for your acount and only being able to make 4
Well this is a valid point since some of my friend brought addition character slot for storage use i am sure everyone would want a official word on this issue
as those who own all 3 chapter would have like 8 slot at least if we are gave only 4 slot at guildwar 2 it might spark backlash from guildwar supporters after all they are the ones paid addition dollars to support guildwar
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Old Apr 04, 2007, 02:28 PM // 14:28   #106
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Well I could maybe (though probably not) see transferring unused character slots, but if you're already using that character slot for GW1- I don't see how you could demand another one for free in the next game.
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Old Apr 04, 2007, 03:09 PM // 15:09   #107
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The point being your given 9 credits but only 4 Credit can be used, rules and condition applies laugh.
Don't you find it rather pointless having to preserve all your character and titles and not been able to use all of them.

Anyway its still too early to discuss this but these are the little little thing that adds up.

Last edited by Croix_Raul; Apr 04, 2007 at 03:37 PM // 15:37..
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Old Apr 04, 2007, 03:13 PM // 15:13   #108
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You don't have to make a new character to correspond to all your old ones. Especially since it seems GW2 will have less classes.

I bought the Prophecies CE, I highly doubt divine aura will be carrying over. I bought the GOTY edition, no way are those bonus weapons going to carry over.

Last edited by Knightsaber Sith; Apr 04, 2007 at 03:17 PM // 15:17..
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Old Apr 04, 2007, 03:26 PM // 15:26   #109
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Well i wouldn't know that since everything is Sketchy at best and not surprise if there will be anything changes last minute.

Since Anet can't promise anything right now nor they will make any since it will be far worst if they promise and can't deliver.

In Due time the same queries will return this is just a heads up for Anet to see nothing more
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Old Apr 04, 2007, 03:29 PM // 15:29   #110
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it would be cool if we could transfer over but just don't seem really possible at the moment, guess we will all just have to wait and see what anet does.
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Old Apr 04, 2007, 04:06 PM // 16:06   #111
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Don't you guys just love this picture
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Old Apr 04, 2007, 04:08 PM // 16:08   #112
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My question to all of you is "why would you even want to transfer your characters over"? I mean honestly I think the most fun I ever had playing guild wars was that first week or so, when everyone was playing at about the same pace and we were all making newb mistakes, like charging into battle against the charr out at the flame temple corridor. Making this uneven playing field to make the vets somehow an "elite" class of player not only alienates new players who feel there aren't many people to play with, but just kind of harbors the exact sentiment that ANet wanted to avoid with the first GW. Remember? "Skill is what matters, not hours played"? How are you going to keep that sort of dogma when you have the vets looking down on the newbs instead of helping them out?

With the transfers in the Hall of Monuments, do you guys really think they're going to just give your uber armor to a freshly rolled character? do you even want that? I don't know what ANet is going to do any better than any of you guys, but I can tell you this: chances are likely that anything that our GW2 characters get will be either random cool junk (like the divine aura or the extra dances) or something in the vein of the pre-order bonuses we've already seen in the past (special weapons).

The only thing I can think of transferring over is titles and names, and even that will likely be changed. Since it does take place 100 years later, I'd think that having a bunch of titles would give your new character an "Honorary Title", so to speak, like "Legendary Family" or the like.

If you guys seriously think ANet will give you something more than a cosmetic change, something more than bragging rights to say "Hey, I've been around a long time and have random cool stuff to prove it", something that would keep the playing field from being level before we even get out of the gate...you're out of your minds.
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Old Apr 04, 2007, 04:12 PM // 16:12   #113
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You're still going to be able to use your FoW armor on your GW1 character.

For the person who said that if achievements do not transfer directly, then GW2 is a waste of money, I have this question:

How did you ever end up in Guild Wars in the first place. Since your Super Pong achievements didn't transfer to your Atari 2600, shouldn't you still be playing Pong?
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Old Apr 04, 2007, 04:28 PM // 16:28   #114
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[QUOTE]
Quote:
Originally Posted by Emi Noree

With the transfers in the Hall of Monuments, do you guys really think they're going to just give your uber armor to a freshly rolled character?
even if that 2 million gold FOW armor comes across it will be level 20 stat armor in a level 100 (or higher)stat world.
it will make nice STARTER armor but there is no way Anet will boost that armors stats a single point.

same for that million gold shield/weapon/etc.

nice looking starter axe you have but here is a better stat axe i just picked up you can have for free
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Old Apr 04, 2007, 04:40 PM // 16:40   #115
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[QUOTE=Loviatar]
Quote:
nice looking starter axe you have but here is a better stat axe i just picked up you can have for free
...they probably wouldn't even be nice looking compared to the updated graphics of the new game.
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Old Apr 04, 2007, 05:06 PM // 17:06   #116
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Quote:
Originally Posted by Emi Noree
My question to all of you is "why would you even want to transfer your characters over"? .
Reason being effort spend only to see it down the drain. The feeling is like kind of owning a car you customized it you brave bad weather and finally tune it till it top of the line only to see that it can no longer be driven and just waiting for time.

Quote:
Originally Posted by Emi Noree
I mean honestly I think the most fun I ever had playing guild wars was that first week or so, when everyone was playing at about the same pace and we were all making newb mistakes, like charging into battle against the charr out at the flame temple corridor. Making this uneven playing field to make the vets somehow an "elite" class of player not only alienates new players who feel there aren't many people to play with, but just kind of harbors the exact sentiment that ANet wanted to avoid with the first GW. Remember? "Skill is what matters, not hours played"? How are you going to keep that sort of dogma when you have the vets looking down on the newbs instead of helping them out?

With the transfers in the Hall of Monuments, do you guys really think they're going to just give your uber armor to a freshly rolled character? do you even want that? I don't know what ANet is going to do any better than any of you guys, but I can tell you this: chances are likely that anything that our GW2 characters get will be either random cool junk (like the divine aura or the extra dances) or something in the vein of the pre-order bonuses we've already seen in the past (special weapons).

The only thing I can think of transferring over is titles and names, and even that will likely be changed. Since it does take place 100 years later, I'd think that having a bunch of titles would give your new character an "Honorary Title", so to speak, like "Legendary Family" or the like.

If you guys seriously think ANet will give you something more than a cosmetic change, something more than bragging rights to say "Hey, I've been around a long time and have random cool stuff to prove it", something that would keep the playing field from being level before we even get out of the gate...you're out of your minds
.
To be honest is a good start but the game is build in a way that it will fuel elitism, it the same thing everyone is trying to achieve within the game. Elitism is a human problem it will always be around no matter how much they try to level the playing field as long players are still human they will still compare be it skill or other formless thing to spelling mistake it’s a ego trip. We can only try to influence changes but getting angry and lowering your self to their level will it honestly solve anything? As technology evolve human are very much the same as before, there still wars going on so don’t expect wonderland if you think guildwar is bad wait till you get ganked in WoW. Down here people can only hurt you with words.

Quote:
Originally Posted by VectorGrey
You're still going to be able to use your FoW armor on your GW1 character.

For the person who said that if achievements do not transfer directly, then GW2 is a waste of money, I have this question:

How did you ever end up in Guild Wars in the first place. Since your Super Pong achievements didn't transfer to your Atari 2600, shouldn't you still be playing Pong?
I am interested to know who this person your referring to

Last edited by Croix_Raul; Apr 04, 2007 at 05:20 PM // 17:20..
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Old Apr 04, 2007, 05:17 PM // 17:17   #117
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Frostlight:

I guess I just don't see where you're coming from... what exactly do you want to transfer over? Your character will NOT look the same no matter what... the new Graphic engine will change your character's appearence.

Look, I appreciate Role-playing. I've played my fair share of role-playing games. So, I understand the desire to continue to play the exact same character forever...

BUT, what makes your character special? The few choices you picked for a physical representation? The Profession and skills you have? The items you carry?

No, these are just Pixels, nothing more.

There is obviously something more, something that exists beyond the pixels, for you to care so much about this character.

And that's something you should be able to carry over to Guild Wars 2.



EDIT:

I wanted to add a little something about my opinion of true role-playing games, and computer RPGs.

IMO, most so-called computer RPGs are nothing more than pretty looking stat machines. There's virtually no "role-playing" at all, Missions are usually linear, with no real choices (or choices that branch into 2 different endings, or worse, the same ending!). Quests are "kill [a number] of [a creature]" or "take item X to person A". I guess this is one reason I prefer Prophecy over all the other games, you could run to almost any area of the game (except the Fire Isles, and the Desert). You were free to explore, do missions in different order, etc.

I hope people complaining about their characters worry less about whether a particular set of pixels are translated into a new form, and care more about the actual role-playing experiences Guild Wars 2 will (hopefully) provide.

Last edited by Mordakai; Apr 04, 2007 at 05:39 PM // 17:39..
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Old Apr 04, 2007, 05:51 PM // 17:51   #118
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Let me put it this way the announcement of of Guildwar 2 have put my friend and guild mate in situation where everyone are are now free to choose any game without string of previous thing like wealth, items and other worldly things that still binds us to guildwar.

Even the guild itself wondering will we continue with guildwar 2 or disbandment and seek other guild oppose to reform quit etc opinion differ but with Guildwar 2 content as one of the deciding factor.

Not to mention a possible 1 yr void waiting process.And Yes because Anet previous mention their previous Game title eg chapter 1-3 that it will be cross transferable true to some point but not quite what we expected with
guildwar 2
(Not point finger here only trying to state that this is another key deciding factor)

I will not be surprise at majority decision of my friend is blowing money at GW :EN for being a closure to the game.
It have been fun but i guess asking for forever is too much.
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Old Apr 04, 2007, 05:57 PM // 17:57   #119
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Quote:
Originally Posted by Croix_Raul
Reason being effort spend only to see it down the drain. The feeling is like kind of owning a car you customized it you brave bad weather and finally tune it till it top of the line only to see that it can no longer be driven and just waiting for time.
You say that like life itself is any different.

Everything we do in life is merely preparation for death.
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Old Apr 04, 2007, 06:02 PM // 18:02   #120
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Ha Ha in a way yes i guess death is something i would fear
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